![]() Not only that, but we've been greenlit even before we reached the top 100 list! That certainly says something, not sure exactly what, though, but we are happy with the end result! The whole campaign took us just eight days, which was a bit surprising! But we really wouldn't have been able to do that without the help of our community. ![]() Great news, everyone! Our second project - Dinocide has been Greenlit on Steam today! Meanwhile you can share some Boss-ideas with us on the forums. Other bosses will be available with a final release of the game which we estimate to be mid-winter. We cannot reveal how many of them there will be, but each of these encounters will definitely be an interesting challenge for you and will require a unique approach to overcome! Naturally this is not the only "boss" that you can encounter in the full game, we plan to add a great deal more interesting challenges on the path of prehistoric cave-man and his dino-friends. And the second one is a controller setup screen, which was another feature that quite a few of you guys requested. ![]() We have added two important things, both to the game and to this demo.įirst thing being a "boss" level which will conclude the three existing levels in the demo (and that boss will blow your mind, let me tell you that!). ![]() It was very fun as-is, but you can always improve, right? And that's what we decided to do. As you may know Dinocide has been successfully greenlit a while ago, which gave us a bit more time to actually work on the Demo (download here). ![]()
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